Tuesday, September 3, 2013

Whoops, Naxxramas is still the biggest...

For some reason I was convinced that Siege of Orgrimmar had sixteen bosses. In fact it has fourteen. Admittedly, that still makes it a huge raid, but it does leave Naxxramas as the king with fifteen bosses.

To recap:

Siege of Orgrimmar begins in the Vale of Eternal Blossoms, though it is now called the Vale of Eternal Sorrows, thanks to Garrosh's dumping of the heart of Y'shaarj into the waters of the vale (somehow I knew that well-like structure would be important.)

There are four bosses in this section: Immerseus (a water elemental that represents the waters of the vale and is corrupted by the Sha,) the Corrupted Protectors (members of the Golden Lotus who have similarly been corrupted,) Norushen (a Titan construct/proto-mogu who is actually just helping us while we fight the the Amalgam of Corruption) and the Sha of Pride.

From here, the attack on Orgrimmar truly begins.

Landing at Bladefist Bay, we launch our attack outside the walls of the city by fighting Galakras, Warlord Zaela's proto-drake (not sure where she is in all of this.) Then, at the gates of Orgirmmar, we face the Iron Juggernaut, a massive mechanical scorpion tank. Next, fighting our way into the Valley of Strength, we encounter the Dark Shaman. From there, we fight our way down the Drag and into the Cleft of Shadow, and finally make our way into Ragefire Chasm, which Garrosh has turned into a great big fortress.

It is here that we fight the honorable General Nazgrim (a tragic encounter, given that he's our friend and he doesn't want to fight us. Well, Horde-side at least.) That more or less ends the fight through the recognizable parts of Orgrimmar.

The next encounter is with Malkorok, Garrosh's number 2, who is apparently a total monster, and has allowed himself to be dosed with Y'shaarj's essence, mutating him and giving him great power. Next, we come across the Spoils of Pandaria, which is one of those unconventional boss fights where there isn't really a "boss" per se. Instead we open up cages and crates and have to fight what we find there.

Next, we fight Thok the Bloodthirsty, which is a giant armored Devilsaur who eats various prisoners and gains powers from them. Then comes Siegemaster Blackfuse, a goblin tinker who has a bunch of crazy gadgets. From there, we finally face the Paragons of the Klaxxi. As much as we enjoyed fighting alongside them, they did make their allegiance to the Old Gods clear.

And finally, we come to Garrosh himself, in his new throne room.

So, fourteen bosses. It may not be as many as Naxxramas, but it's still a huge raid, and I am very excited for it.

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