Wednesday, December 10, 2014

Walled City LFR DPS Impressions

I was able to take two DPS - one melee and one ranged - through the Walled City (the mage required many dungeon runs to get qualified, mainly due to a lack of gear drops, which was then remedied by a piece off each boss in the wing.) Oddly, both were Draenei and both were Frost-specced.

Kargath:

Kargath doesn't have all that much to bear in mind when DPSing. Basically, if he fixates on you, run around to lead him into the flame pillars (he never did for me.) If you get tossed into the stands, get with the tank and AoE the crap out everything until it's time to hop down (and honestly, I'm not entirely sure when that is.) Again, I didn't get hurled, so basically my DPS experience of Kargath was more or less tank-and-spank.

The Butcher:

Here's one where the DPS experience is very different for melee and ranged. Ranged players should basically just stack. He'll do a knockback before he leaps into the ranged group, so just try to stack up as best as you can after that.

For melee, there's a stacking bleed that you'll get if you all clump together. I imagine that on normal and higher, you'll have to coordinate two different melee groups to either stack or spread in order to allow the bleed to fall off, but on LFR I recommend just stepping out if your bleed gets too high and let it tick down.

Brackenspore:

There's really not a lot here for DPS that tanks don't have to anticipate. The adds are relatively simple to down, and while you can intercept the spores, I don't think it makes all that much of a difference. It also appears that the fungus that you'd usually need the flamethrowers for does not appear on LFR, so basically it's a "kill adds, then go back to the boss" fight.

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