I think I'm about halfway through Final Fantasy VI, which would suggest the game is actually shorter than V. Given the degree of familiarity I had with earlier parts of the game, I believe in my original attempt at this about 18 years ago, I got stuck at the boss of the Magitek Research Facility, which is funny because this time around it posed essentially zero challenge.
Indeed, one of the slight disappointments here is that some of the most iconic fights have been over too fast. My fight with the Ghost Train ended in only about two rounds (I did manage to get a Meteor Strike, which is what the Pixel Remaster calls Suplex, I assume as a more faithful translation of its Japanese name, off on the train, fulfilling the meme) and similarly my second bout (of which I'm now through three) with Ultros at the opera house was tragically short, I think this one only going three rounds.
I'm now in a clean-up phase, exploring on the Blackjack to try to get everything I can out of the World of Balance. But the floating continent is now floating, and that means that we're near VI's big midpoint shift. I only hope that the World of Ruin is as substantial.
To be sure, I imagine I'm getting through this content quickly in part because I'm so familiar with it.
Another goal of my check-in with the midpoint of the game is to let some of the lower-level characters catch up. Poor Gau is still in the teens, while folks like Terra and Strago are 25. Speaking of Strago, I'm also trying to amass things like his Blue Magic (I've only learned a single spell he doesn't start with, and it's... Self-Destruct) and Gau's Rages (of which I have many, but I guess there are some really powerful ones to pick up). I also picked up Mog, and got him a bunch of environment-based dances.
Well, I guess if it's over too quickly there is a port of VII you can get on a PS5...
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