Strangely enough, we currently don't have any announced 5E books from WotC.
I don't really know why that is - why they've chosen this particular strategy, given that in past years, we had a big line-up of upcoming publications, even years in advance.
I don't know how successful the 2024 revamp has been - I know there are a lot of people who have a bit of a kneejerk negative reaction to anything that changes what they're familiar with (not to say there can't be valid complaints about the revisions), but I suspect that if there is any friction to the adoption of the new rules it's just that 5E was so popular in the first place and tons of people have only ever played that system (technically it's my second TTRPG, as I played a bit of the Song of Ice and Fire RPG) that they don't really want to have to learn a bunch of new stuff.
Still, according to WotC the new core rulebooks sold really well, and I, personally, am a fan of most of their changes.
Anyway, last year saw the release of the Monster Manual, as well as Dragon Delves, the two Forgotten Realms books, and Eberron: Forge of the Artificer. Notably, we didn't get a long-form adventure book.
Unearthed Arcana is usually the best hint at what we can expect to come next, and I think we've got a few pretty clear categories:
Horror Subclasses suggested to me that we're going to get a new Ravenloft supplement. I suspect that, as it's a revisit to a setting already outlined in a previous 5E book (Van Richten's Guide to Ravenloft, which is far and away my favorite campaign setting book out of 5E) we might instead get something more along the lines of Forge of the Artificer, which is still a fairly substantial book, but rather than going into minute detail about the setting, it's more about presenting adventure ideas. I'd guess that a segment for the subclasses would probably take up around the same page count (maybe less overall) as the Artificer part of FotA, and then the rest of the book might present a few styles of adventure with perhaps some new stat blocks. Maybe it focuses on a few famous Domains like Barovia, Mordent, Lamordia, and maybe Falkovnia (though frankly, I think they could afford to skip Barovia entirely as we already have probably the most popular 5E campaign book set there). I could also see, like FotA, a revamp to the three Gothic Lineages (possibly even pulling the trigger on making Reborn truly undead... though they also kind of toyed with the idea of them being constructs, so who knows. Point is: you can now use all healing spells on those creature types).
Apocalyptic Subclasses very clearly pointed toward some kind of Dark Sun sourcebook. This is a setting that was very popular, I think, in 2nd Edition, but hasn't shown up at all in 5E yet. But we have a bunch of subclasses that go with it from UA. On top of that, I think that this would be the place where they'd introduce the Psion class. Much as Eberron gave us the Artificer, which made sense for its more technologically-advanced setting, Dark Sun has an established connection to psionics, which I think are favored because the destructive nature of arcane magic on that world. That would mean a pretty substantial player-option section (though saving a bit of room without new species - all though I think Thri-Kreen might get a reprint).
More vaguely defined are the "Arcane Subclasses," which include the four Wizard schools of magic that were dropped in the new Player's Handbook, among other ones. I don't think there's an idea campaign setting for these - the existence of magic is universal in D&D settings, and really any world of the fantasy genre overall. I'd suspect a setting-agnostic rules supplement instead for this.
If we got two setting-supplements last year (if we count both Forgotten Realms books as a single release) it's not crazy to think that we'd get two this year. A rules supplement on top of that? Could happen.
But what about adventures? Admittedly, adventures don't need as much public playtesting, and haven't historically gotten any real testing in UA. But in the early days of 5E, we got kind of themed years/season around these adventure releases. We really just haven't heard anything about them. The most recent adventure book was Dragon Delves, which tried to give us really pared-down adventures that could be completed in a session or two (I haven't run any to actually see how likely that is,) but that was the only adventure book in 2025 (though Adventures in the Forgotten Realms has, I think, somewhat more substantial adventure outlines than FotA). The last true epic campaign book we got was 2024's Vecna: Eve of Ruin.
Now, it's true that sometimes these really big adventures become too unwieldy to actually finish. If you're an adult who can play four hours a week (likely with lots of interruptions,) it can take years to actually finish one of these adventures (we're still working on Wild Beyond the Witchlight, which is theoretically one of the shorter adventures, though we have a new DM who thought it would be easier to run a combat-light campaign, while I think that combat's the easiest thing to run as a DM).
Thus, I wonder if WotC plans on releasing more short adventures as part of anthologies instead, more akin to the old school modules of AD&D.
Hopefully, some time in the next couple weeks we'll get some announcements.
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