Some suspicious stuff is going on at Karazhan.
Right now, it looks like they've just done a "clean-up," removing some of the spiderwebs and possibly rearranging chairs.
What the hell could this mean?
First, the no-fun answer: it could just be a weird little thing that they did. During Cataclysm (I believe,) they changed Ruins of Ahn-Qiraj (aka AQ20) into a ten-man raid. But they didn't raise the level of the enemies inside or in any way encourage people to run it again (there aren't even new battle pets in it.) It was just a change that Blizzard felt, for some reason, that they should do.
That said, I'm still getting excited about this.
It's not entirely clear what role Karazhan will play in Warlords of Draenor. During the Burning Crusade, the tower was fairly well-connected, given that Outland had literally sunk into the Twisting Nether, connecting it to all manner of worlds and demons and stuff like that. Karazhan was the home of Medivh, the possessed sorcerer who created the Dark Portal in the Black Morass (now known as the Blasted Lands.)
So far, at least, the focus of Warlords of Draenor seems to be much more on the savage wilderness that Draenor apparently was before the rise of the Horde. There's far less of the outer-spacey and weird almost sci-fi stuff that we got in BC.
On the other hand, Karazhan is one of the coolest locations in WoW, and while we're going to a Draenor that is stuck back in the time before even the First War, we can probably assume, or at least imagine, that the alternate version of Medivh is out there in the other Azeroth.
I won't go into my full-on speculation mode, as I've kind of already written that article, but given this new information, I think there are strong indications that WoD won't solely be about the Orcish home world.
No comments:
Post a Comment