I've now unlocked all four available Allied Races (Dark Irons and Zandalari are coming later, presumably with the expansion.) Each race has a quest chain that takes roughly an hour (probably a little less) and explains to a degree how they are brought into their respective factions. I will say that the Alliance ones are a bit more convenient, as they tend to be accessible via teleporters, while the Horde ones will have you flying around a bit.
A bit like the artifact weapons, you need to choose one or the other to do first, and completing the quests will allow you to immediately move on to the next one.
Unlocking the race will also immediately give you their racial mount. Lightforged Draenei get a Felcrusher Elekk (similar to the ones you get from the Exalted+ caches from Army of the Light.) Void Elves get a Void-themed Hawkstrider (my Blood Elf Shadow Priest is jealous.) Nightborne get a Runesaber, somewhat similar to the Arcanist's Runesaber you get from the 7.1 Suramar quests. Highmountain Tauren get a Moose with various totemic adornments (not as fancy as the Grove Warden, but a little more interesting than the generic Moose mounts.)
The characters begin with a very brief introduction - you start off in your home territory (the Vindicaar for LDs, the broken world where you do the quests for Void Elves, Suramar, and Thunder Totem) but you basically just get a quest saying "go to Stormwind/Orgrimmar and talk to the ambassador at the embassy." You get a tabard for your race and are sent off to the Hero's Call/Warchief's Command boards to go and start questing.
Supposedly, everyone's getting four new character slots per server some time this week, so while I started up temporary versions of my new characters on other servers, I'm going to hold off on really working on them much until that happens.
Current plans are:
Lightforged Draenei: Paladin
Void Elf: Rogue
Highmountain Tauren: Warrior
Nightborne: Hunter
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