Thursday, October 17, 2019

New Unearthed Arcana Brings Fighter, Ranger, and Rogue Subclasses

With the latest Unearthed Arcana, we have the three classes that had yet to have new subclasses getting... new subclasses. All of these are very flavorful, and once again I am very curious to see if Wizards of the Coast is planning to release a new book with subclass options - whether that's a campaign setting book or another Xanathar's like sourcebook.

Let's go through them:

Fighters get the Runic Knight subclass. The premise here is that your fighters has discovered the power of Giant Runes. Inscribing those runes into the fighter's weapons and armor, the fighter gets various benefits. The Runes, all themed after the various types of Giants, grant a passive benefit as well as a way to invoke them for a short-term buff that can be used a limited number of times per day. They also gain the ability to "hulk out" and grow larger, gaining bonus damage.

Rangers get the Swarmkeeper subclass. This very creepy subclass has the Ranger constantly surrounded by a swarm of creatures that can then aid them in battle or provide utility for them (they get the Mage Hand cantrip, but rather than a hand it's just a swarm of creatures.)

Finally, Rogues get The Revived subclass. This one is particularly story-driven, as when the Rogue takes this subclass, they realize that they've been dead before, and that they have past lives from which they might derive some latent skills or abilities. As the rogue becomes more powerful, they get more explicitly supernatural powers, including the ability to speak with the forces of death if they're making death saving throws, or the ability to step into the Ethereal Plane.

The Rogue one I'm pretty sure is the premise behind the main character in Planescape: Torment, which I assume is what inspired the subclass.

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