Thursday, August 6, 2015

Order Halls: Great Potential for Class Identity

We lost several class quests when Cataclysm came out, but even in those cases, the class quests were pretty minor experiences. Paladins, Warlocks, and Druids had pretty epic mount quests, but a lot of other classes, like Warriors, only had the occasional "kill this guy... in a really warrior fashion" quests.

Other than some pretty paint-by-numbers class quests to take you into Shadowfang Keep and Blackrock Depths, the only serious class quests (also ignoring the Death Knight starting quests) was Mists' Warlock Green Fire quest chain that culminated in a very challenging solo scenario within the Black Temple.

Legion seems to be built with class content in mind. Obviously one of the problems with most content is that everyone basically does it the same way - a Paladin and a Warlock might fight in very different styles, but generally they're always sent to fight the same things. Class quests let you get away from that homogenization of experience because the quest is designed specifically as something for a member of your class to do.

I'm sure that most of the content on the Broken Isles will be the standard style of questing - hopefully with the lovely polish we got in the Draenor leveling experience (much like Cataclysm's Old World revamp, Warlords has its saving graces) - but you could potentially work in a quest or quest chain that is specific to your class in each zone.

Given that these Order Halls seem to exist outside of the Broken Isles, it might even be a framework to continue building these class quests and experiences.

This is definitely one of the most exciting features of the expansion, and I'm eager to learn more about it.

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